On Nov 28, 2009, at 2:13 PM, mike wrote:
Sometimes the point isn't that the line is long, it's that Apple gives
developers tools to use, and the developer spends months using that
tool and
gets rejected for using the tool.
They also give developers a long list of silly rules, like do not use
undocumented APIs, and don't have your app phone home with all the
user's personal data, etc.
Consider the alternative. If Apple did not have such rules you could
have a situation like Facebook and MySpace:
http://www.washingtonpost.com/wp-dyn/content/article/2009/11/01/AR2009110100018.html
"Last weekend I wrote about how the big social gaming companies are
making hundreds of millions of dollars in revenue on Facebook and
MySpace through games like Farmville and Mobsters. Major media can't
stop applauding the companies long enough to understand what's really
going on with these games. The real story isn't the business success
of these startups. It's the completely unethical way that they are
going about achieving that success."
"The reason why I call this an ecosystem is that it's a self-
reinforcing downward cycle. Users are tricked into these lead gen
scams. The games get paid, and they plow that money back into Facebook
and MySpace in advertising, getting more users. Who are then monetized
via lead gen scams. That money is then plowed back into Facebook and
MySpace in advertising to get more users."
But I guess you and Stewart would just call this the "American way."
You are condemning Apple for taking the trouble to run an ethical
business. Bad, bad Apple.
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