I've been pulling users in to extract contributions from them as best I can. This has generally been effective; success rate is about 3 out of 4. But it's a "pull" process, from people who don't usually contribute to open source.
Karl On Tue, Mar 1, 2011 at 11:06 AM, Grant Ingersoll <[email protected]> wrote: > 0.2 makes sense. > > I think we need to figure out how to attract more contribution. It may have > been a mistake to have separate user and dev lists at this point in the game. > We need users to also be contributors. > > -Grant > > On Feb 20, 2011, at 9:20 PM, Karl Wright wrote: > >> A lot of fairly critical fixes and changes have already taken place >> since ManifoldCF 0.1 went out. When do you think we should try to >> release ManifoldCF 0.2? Or, do you think a 0.1.1 release would be the >> right approach? >> >> Karl > > -------------------------- > Grant Ingersoll > http://www.lucidimagination.com > >
