I've been pulling users in to extract contributions from them as best
I can.  This has generally been effective; success rate is about 3 out
of 4.  But it's a "pull" process, from people who don't usually
contribute to open source.

Karl

On Tue, Mar 1, 2011 at 11:06 AM, Grant Ingersoll <[email protected]> wrote:
> 0.2 makes sense.
>
> I think we need to figure out how to attract more contribution.  It may have 
> been a mistake to have separate user and dev lists at this point in the game. 
>  We need users to also be contributors.
>
> -Grant
>
> On Feb 20, 2011, at 9:20 PM, Karl Wright wrote:
>
>> A lot of fairly critical fixes and changes have already taken place
>> since ManifoldCF 0.1 went out.  When do you think we should try to
>> release ManifoldCF 0.2?  Or, do you think a 0.1.1 release would be the
>> right approach?
>>
>> Karl
>
> --------------------------
> Grant Ingersoll
> http://www.lucidimagination.com
>
>

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