Hi Jukka,

> I had some extra time and decided to fix some memory leaks
> that valgrind showed up. These leaks were the most obvious
> ones from my valgrind run so there are still mem leaks
> left in the code.
> There are quite a lot of "possibly lost" blocks but they
> seem to be from resources that were not cleaned up when
> the connmand was stopped (I did not fix any of those).

since Samuel is on vacation, I am trying to catch up with the pending
patches, but to be honest I am lost with a few older ones. Can you check
which of these are still needed and send me a brand new patch set. Then
I can get these merged. Thanks.

Regards

Marcel


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