[EMAIL PROTECTED] writes:

Hi again,

first of all sorry for the tone of my response but i'm tired of so-called
bug-reports saying it doesn't work without providing any information.
Here, we're really trying to listen and improve things, but I don't know
how clear is it from the other side :) My appologies.

> >well, this is not an acceptable bug report. What makes you think that ?
> >It's not enough to say "SNF sets improper settings for online games
> >running with udp packets.", even if it's true ...
> 
> Well, it is true then, nevermind :)

i don't really know, you'll have to check the logs of the rejected packets to find
out.

> What I meant was that if u set all outgoing protocols/ports in the
> "Office Traffic" to open, everything should be opened, but it's not! If
> that's not improper, well I don't know what is...
> BTW, the game I'm trying to play is Unreal Tournament.

did you try to activate the log of the rejected packets and check them in
Monitoring->Logs->Filtered packets  ?

maybe you should check the /etc/protocols file if you don't know the
relationship between the numbers and protocols ...

Then, according to the rejected packets, you should go back to the
office traffic section and authorize them.

i hope this helps ...
 
> So I even tried to set the UDP ports manually 7777:7782 (for a standard
> UT-server) but that don't work either.
> I tested with the parameter "1024-" wich according to the help system
> should open all ports >1024, but that's just generating an error, wich
> is another "glitch". It should read "1024:". But if "all" or ":" aint
> enough, what more can be opened?

i would have put 1024:

> I tried another thing that worked great though.
> I put up my own utserver on the internal side, and then opened (port
> forwarding from the public side) the udp ports 7777:7779 to my utserver
> on the inside. No problems at all..=20=20

the prb is i don't have that game here to try it but method was sucessful
for some other games. Anyway, this is the general method.


sincerely,
-- 
Florin                  http://www.mandrakesoft.com

Reply via email to