http://qa.mandrakesoft.com/show_bug.cgi?id=3334
------- Additional Comments From [EMAIL PROTECTED] 2003-03-15 01:05 ------- I found a solution. Since it is a esd problem, you can use SDL as audio output starting the client with : civclient -P sdl That command may be used in the menu by default ? ------- You are receiving this mail because: ------- You are on the CC list for the bug, or are watching someone who is. ------- Reminder: ------- assigned_to: [EMAIL PROTECTED] status: UNCONFIRMED creation_date: description: When I move a unit on the map, the sound occurs about two seconds after moving. In 9.0, they were synchronised. Assigned to freeciv, but it may be related to alsa though.
