Because the fact that it use the SDL API gives an indication of the the of "overall" level of performance which might be achieved as SDL encompasses low-level access to a system's video framebuffer, sound output, and input devices including keyboard, mouse, and joystick. It is the GPL answer but superior API to DirectX. ------------------------------------------------------------------------------- It also serves as an flag that you would need the SDL libs installed to use the game (useful if on your system SDL causes a scrambled filesystem hangovers and other misfortunes)
- [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4mdk Adam Williamson
- Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.00-4m... Per �yvind Karlsen
- Re: [Cooker] Re: [Contrib-Rpm] starfighter-1.0... Adam Williamson
- Re: [Cooker] Re: [Contrib-Rpm] starfighter... Per �yvind Karlsen
- Re: [Cooker] Re: [Contrib-Rpm] starfig... Charles A Edwards
- Re: [Cooker] Re: [Contrib-Rpm] st... andre
- Re: [Cooker] Re: [Contrib-Rpm... Charles A Edwards
- Re: [Cooker] Re: [Contrib... Robert L Martin
- Re: [Cooker] Re: [Contrib... Per �yvind Karlsen
- Re: [Cooker] Re: [Contrib... Levi Ramsey
- Re: [Cooker] Re: [Contrib... Per �yvind Karlsen
- Re: [Cooker] Re: [Contrib... Robert L Martin
- Re: [Cooker] Re: [Contrib... Michael Scherer
- Re: [Cooker] Re: [Contrib... Per �yvind Karlsen
- Re: [Cooker] RPM for MS-W... Leon Brooks
- Re: [Cooker] RPM for MS-W... andre
- Re: [Cooker] Re: [Contrib-Rpm... Leon Brooks
