Because the fact that it use the SDL API gives an indication of the the
of "overall" level of performance which might be achieved as SDL
encompasses low-level access to a system's video framebuffer, sound
output, and input devices including keyboard, mouse, and joystick.
It is the GPL answer but superior API to DirectX.
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It also serves as an flag that you would need the SDL libs installed to use the game
(useful if on your system SDL causes a scrambled filesystem hangovers and other 
misfortunes)





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