> > #
> > # This wrapper script should never be moved out of the build
> directory.
> > # If it is, it will not operate correctly.
> > 
> 
> When you build program that depends on shared libraries you sometimes
> need to hardcode library location in this program (not every system
> provides ldconfig :-). Even with LD_LIBRARY_PATH this may be needed for
> suid programs that often ignore it for security reasons. And even if you
> install libraries in standard place yu can't install program until
> libraries are really installed. So libtool creates shell wrapper that
> basically does something like
> 
> LD_LIBRARY_PATH=<your-build-directory> your-real-program
> 
> (of course exact contents is system dependent). Real binary program is
> hidden somewhere in build directory.
> 


Could be in .libs.


-- 
Geoffrey Lee <[EMAIL PROTECTED]>
李長風

http://www.wychk.org/~glee

$ /usr/games/fortune
Anything that can go wrong will go
Segmentation fault (core dumped)
$ 


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