> > #
> > # This wrapper script should never be moved out of the build
> directory.
> > # If it is, it will not operate correctly.
> >
>
> When you build program that depends on shared libraries you sometimes
> need to hardcode library location in this program (not every system
> provides ldconfig :-). Even with LD_LIBRARY_PATH this may be needed for
> suid programs that often ignore it for security reasons. And even if you
> install libraries in standard place yu can't install program until
> libraries are really installed. So libtool creates shell wrapper that
> basically does something like
>
> LD_LIBRARY_PATH=<your-build-directory> your-real-program
>
> (of course exact contents is system dependent). Real binary program is
> hidden somewhere in build directory.
>
Could be in .libs.
--
Geoffrey Lee <[EMAIL PROTECTED]>
李長風
http://www.wychk.org/~glee
$ /usr/games/fortune
Anything that can go wrong will go
Segmentation fault (core dumped)
$