On Wed, 2002-02-06 at 19:41, Leon Brooks wrote:
> On Thursday 07 February 2002 09:26, Bryan Paxton wrote:
> > Thus this question... Will there be a win32 port? How hard is it to do
> > a win32 port of game based on SDL and so forth? Not being involved in
> > the game scene, I have no knowledge about my second question.
> 
> Try http://www.snood.com/
> 
> It originally started life on the Mac, we run it on my 11yod's antique 68K 
> machine.

Cool, but it's not the same : P
The graphics are smooth, the game play is smooth, it's written in
perl/SDL, sponsored by mandrakesoft, etc... etc..
Porting Free Software to win32 is great if it can be done... Let Windows
users know there is a choice, give them reasons to make that choice,
ummmm I'll quit being a zealot now : )

But I'm really just impressed... GNU/Linux (native) gaming is becoming a
reality!


-- 
Bryan Paxton
Public PGP key: http://www.deadhorse.net/bpaxton.gpg

"Winning gives birth to hostility. Losing, one lies down in pain. The
calmed 
lie down with ease, having set winning & losing aside."
Dhp. 201


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