On Wed, 2002-02-06 at 19:41, Leon Brooks wrote: > On Thursday 07 February 2002 09:26, Bryan Paxton wrote: > > Thus this question... Will there be a win32 port? How hard is it to do > > a win32 port of game based on SDL and so forth? Not being involved in > > the game scene, I have no knowledge about my second question. > > Try http://www.snood.com/ > > It originally started life on the Mac, we run it on my 11yod's antique 68K > machine.
Cool, but it's not the same : P The graphics are smooth, the game play is smooth, it's written in perl/SDL, sponsored by mandrakesoft, etc... etc.. Porting Free Software to win32 is great if it can be done... Let Windows users know there is a choice, give them reasons to make that choice, ummmm I'll quit being a zealot now : ) But I'm really just impressed... GNU/Linux (native) gaming is becoming a reality! -- Bryan Paxton Public PGP key: http://www.deadhorse.net/bpaxton.gpg "Winning gives birth to hostility. Losing, one lies down in pain. The calmed lie down with ease, having set winning & losing aside." Dhp. 201
