On Saturday 27 July 2002 23:43, Alex Perry wrote: > i've tried running several different games using > SDL, and they all segfault. i tried chromium, > frozen-bubble, and barrel patrol 3d. > > these are the last few lines of bp3d loading: > loaded object_barrel : 18400 bytes > loaded object_missile_1 : 4332 bytes > loaded object_tank_1 : 19592 bytes > Fatal signal: Segmentation Fault (SDL Parachute > Deployed) > > > is this becaues of the version of sdllibs in the > cooker?
I have problems with frozenbubble and the nvidia drivers (but nv drivers work) With chromium i have no problems
