On Saturday 27 July 2002 23:43, Alex Perry wrote:
> i've tried running several different games using
> SDL, and they all segfault. i tried chromium,
> frozen-bubble, and barrel patrol 3d.
>
> these are the last few lines of bp3d loading:
> loaded object_barrel : 18400 bytes
> loaded object_missile_1 : 4332 bytes
> loaded object_tank_1 : 19592 bytes
> Fatal signal: Segmentation Fault (SDL Parachute
> Deployed)
>
>
> is this becaues of the version of sdllibs in the
> cooker?

I have problems with frozenbubble and the nvidia drivers (but nv drivers work)
With chromium i have no problems

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