On Wednesday 18 September 2002 01:55 pm, John Allen wrote: > Having tried both the NVIDIA 1.0 2960, and 3123 builds with MDK 9.0 > RC3, OpenGL apps crash quite easily. The 2960 build is working fine > on the same machine with the stock 8.2 kernel. > > So either their is a problem with the kernel, or gcc 3.2 when > compiling NVIDIA drivers. > > Anybody got any ideas; I'd most likely blame gcc 3.2
Well, I know this doesn't specifically answer your question, but I'm running rc2 with all updates and currently on -12 kernel and my games play fine. I've played my quakes and uts yesterday just fine. I've even got sof2 demo and half-life (also both played yesterday) running under winex with <knocks simulated woodgrain> no problems. Using 3123 drivers rebuilt monday for -12. I submit this to say it might be machine/config specific - I just double-checked and I'm running with the option mem=nopentium for my athlon cpu. Mine games would crash/freeze with earlier kernels (didn't test this one) if I didn't use that option. So, if you have a k7, you might want to try that. I've also heard of mozilla crashing until that option was applied. hth, -s
