On Wednesday 18 September 2002 01:55 pm, John Allen wrote:
> Having tried both the NVIDIA 1.0 2960, and 3123 builds with MDK 9.0
> RC3, OpenGL apps crash quite easily. The 2960 build is working fine
> on the same machine with the stock 8.2 kernel.
>
> So either their is a problem with the kernel, or gcc 3.2 when
> compiling NVIDIA drivers.
>
> Anybody got any ideas; I'd most likely blame gcc 3.2

Well, I know this doesn't specifically answer your question, but I'm 
running rc2 with all updates and currently on -12 kernel and my games 
play fine.  I've played my quakes and uts yesterday just fine.  I've 
even got sof2 demo and half-life (also both played yesterday) running 
under winex with <knocks  simulated woodgrain> no problems.  Using 
3123 drivers rebuilt monday for -12.  

I submit this to say it might be machine/config specific -  I just 
double-checked and I'm running with the option mem=nopentium for my 
athlon cpu.  Mine games would crash/freeze with earlier kernels 
(didn't test this one) if I didn't use that option.  

So, if you have a k7, you might want to try that.  I've also heard of 
mozilla crashing until that option was applied.

hth,
-s  

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