Michael Steil <[EMAIL PROTECTED]> writes:

> 3) Different boot method
> The Xbox needs the boot CD to be in UDF format (that's easy with mkisofs -udf)
> and the bootloader called default.xbe in the root directory of the CD. This
> bootloader has been developed by the Xbox Linux Project and boots Linux just as
> Grub or LILO.
> When booting from HD, the bootloader executable and the kernel have to be stored
> in a FATX file system.

One we got the support for this filesystem, we should put a /boot directory on
the existing fs available or it is different ?

> 4) Different HD partitioning
> The Xbox uses an implicit partitioning scheme, but we can also use the PC
> partitioning scheme in parallel.

How ? 2 different paritioning effectively used or extension to used partionning
on PC ?

> 2) Partitioning Tool
> The partitioning tool has to mark the space used by the Xbox system software as
> unavailable (if we're on an Xbox) for the user not to overwrite the original
> software on the HD and render the Xbox useless

How we can recognize that area ?

> 5) Kernel, /lib/modules
> The standard kernel has to include the Xbox fixes; one kernel for both PC and
> Xbox will be enough.
> The Xbox modules for FATX, Xpad etc. will be added to /lib/modules on all
> machines.
> 
> It's not that much. I'd love to help adding Xbox support to the installer, and
> we can provide patches for the kernel to add Xbox support in the kernel to
> Mandrake.

We don't have Xbox here so you will have to provide information on how to
proceed, maybe Micro$oft will give us a Xbox for that ...

Fran�ois.

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