Michael Steil <[EMAIL PROTECTED]> writes: > 3) Different boot method > The Xbox needs the boot CD to be in UDF format (that's easy with mkisofs -udf) > and the bootloader called default.xbe in the root directory of the CD. This > bootloader has been developed by the Xbox Linux Project and boots Linux just as > Grub or LILO. > When booting from HD, the bootloader executable and the kernel have to be stored > in a FATX file system.
One we got the support for this filesystem, we should put a /boot directory on the existing fs available or it is different ? > 4) Different HD partitioning > The Xbox uses an implicit partitioning scheme, but we can also use the PC > partitioning scheme in parallel. How ? 2 different paritioning effectively used or extension to used partionning on PC ? > 2) Partitioning Tool > The partitioning tool has to mark the space used by the Xbox system software as > unavailable (if we're on an Xbox) for the user not to overwrite the original > software on the HD and render the Xbox useless How we can recognize that area ? > 5) Kernel, /lib/modules > The standard kernel has to include the Xbox fixes; one kernel for both PC and > Xbox will be enough. > The Xbox modules for FATX, Xpad etc. will be added to /lib/modules on all > machines. > > It's not that much. I'd love to help adding Xbox support to the installer, and > we can provide patches for the kernel to add Xbox support in the kernel to > Mandrake. We don't have Xbox here so you will have to provide information on how to proceed, maybe Micro$oft will give us a Xbox for that ... Fran�ois.
