http://qa.mandrakesoft.com/show_bug.cgi?id=2507
------- Additional Comments From [EMAIL PROTECTED] 2003-02-28 01:14 ------- > Even after I got Unreal Tournament 2003 installed, I could not > update it. Hey, at least it installed.. Mine just kept seg-faulting during the installation :( (Athlon 1400C, geforce 4 Ti4200) ------- You are receiving this mail because: ------- You are on the CC list for the bug, or are watching someone who is. ------- Reminder: ------- assigned_to: [EMAIL PROTECTED] status: UNCONFIRMED creation_date: description: I had posted this page to the MandrakeClub forum, and Dutch asked me to make a copy available to the developers here. Since this is a compendium of the problems I encountered while installing Mandrake 9.1 rc1, it really belongs in several areas of bugzilla, but this is my first time using it and I thought that most of the problems were related to glibc issues so I put the information here. I appologize if this breaks protocol, I only forwarded this information at the request of one of the people at mandrake anyway, and I am not familiar enough with the internals of the distribution to catagorize the bugs or incompatibilies into thier correct bugzilla areas. I tried to use Mandrake 9.1 rc1 for 3-days, but I ran into so many bugs that I had to go back to Mandrake 8.1. Here is a summary of the bugs that I ran into. I am reporting this for two reasons. 1st to notify others who may wish to know before they have to go thru these problems, and 2nd to potentially enable the developers to correct some of these problems: 1. The "Removable Media" icon on the desktop always hangs the konqueror process that starts when you click on it. The only way to stop it is to pull up the process manager and kill the konqueror process that is hung. 2. The "Sort Icons" function that shows up when you right-click on the desktop does not work properly. It overlaps the position of the icons the first time you click on it, then it works the second time you click on it. You have to perform the "Sort Icons" operation twice every time you add an Icon to your desktop. 3. The supermount system works a little better than it used to, but it still has problems. When I tried to install the linux version of Unreal Tournament 2003 the installer kept saying that the cd was not mounted when it was. The only way I was able to get Unreal to install was to modify the fstab file to make the cd mounting manual. Even after I got Unreal Tournament 2003 installed, I could not update it. The Loki update modules cause a seg fault, so the update process is aborted. With no ability to update, UT2003 will not connect with the rest of the servers on the internet, so online play is impossible. 4. When performing the actual install of Mandrake 9.1 rc1 from the iso cds, the "Install System" section of the install aborts and reboots the computer about half-way thru the 2nd disk (only if you have the "show details" button active!). 5. The new version of glilbc (2.3.1-10mdk) completely breaks all incarnations of "wine/winex". While this is not an actual bug, it is a source of great frustration and loss of utility with Mandrake 9.1 rc1, compared to earlier versions. I heard that when Mandrake 9.1 final comes out it will include browser plugins to allow viewing of Shockwave Flash, and Real Player files direclty within Konqueror. This will be nice and will eliminate one of my needs for wine (crossover plugins). 6. The prboom-gl and glheretic programs compile flawlessly in the new Mandrake 9.1 rc1, but when I try to execute them I get a seg fault. I verified that I have all of the correct versions of all the required librarys, and the compile detects no errors. 7. Under Mandrake 9.1 rc1 glxgears gets about 790 FPS, but under Mandrake 8.1 glxgears gets about 1645 FPS (on an AMD 2100+ with 256M DDR-266RAM and an NVIDIA gforce2-MX400 video card. In both versions of Mandrake the NVIDIA accelerated video drivers version 4191 were used. The NVIDIA drivers were properly compiled, with matching kernel-source for each version of Mandrake. I am not sure why the new Mandrake kernel/KDE would reduce the speed of graphics operations by about half! I was told that KDE worked hard to speed up version 3.1, so I am surprised to see this much difference in speed. I look forward to the continued progress of Mandrake. It is by-far the best distribution available. Keep up the good work guys, Barry Mead I did some more checking and found out that the programs that seg fault on my AMD 2100+ cpu DON"T seg fault on my Intel Pentium 3 1.0 Ghz (Giga-Byte GA-6VXC7-4X) motherboard with the same Mandrake 9.1 rc1 distribution. prboom-gl works glheretic works and the Loki update installer files work without seg faults. I think there is an unintentional sensitivity to (AMD vs Intel) with this new OS release.
