On 02/03/11 12:00, Frank von Delft wrote:
Hi, I have coot 0.6.1 installed on my windows7 laptop (may it fry in hell).
So I tried the Q/W/E/R/T/Y keys which are meant to rotate about the
X/Y/Z axes respectively. Nothing happens, except a console message saying:
Key 113 not found in bindings
Is that deliberate?
Yes. It was mentioned some time ago.
Ah - mentioned maybe, but not changed in the documentation:
http://www.biop.ox.ac.uk/coot/coot-keys-and-buttons.pdf
which, as instructed on the webpage, is printed out and stuck to my wall.
Those keys are quite useful, every so often...
Agreed... to add a Y screen rotation (10 steps of 0.2 in this case) on
pressing the "q" key:
(add-key-binding "Rotate screen Y" "q" (lambda () (rotate-y-scene 10 0.2)))
;; etc
;; note the "e" and "w", "r", "t" and "y" keys are already bound to
useful functions on using standard extra key-bindings.
I hugely support Paul and Bernhard's key-bindings (coot wiki) being the
default in future releases. (I certainly don't have different mappings.)
phx