Thanks Paul,
For now I will grin and bear it since I dont see myself reverting to an
older gtk.

> I guess it's easier to just move your mouse back over that window (to
refocus it).

I guess another painful thing in Ubuntu 12.04 with Unity is that "Focus
follows mouse" requires a gconf setting ..somehow in my case I cannot get
focus follows mouse to work.. Regardless even if I did setup "focus follows
mouse"..once I click on the Ubuntu model..in this new GTK the molprobity
window would lose the blue/orange ring indicating which button was last
active/clicked.

On an unrelated note...I am also seeing random slowdowns If I have a few
more opengl applications running with one or two java sessions going with
Ubuntu 12.04 and the 310.14 nvidia driver....despite having a $2000
graphics card...never was a problem with the 10.04 and non-compiz Ubuntu..

Serves me right for upgrading to 12.04...

Thanks for your help

Hari




On Fri, Apr 5, 2013 at 8:29 AM, Paul Emsley <[email protected]>wrote:

> On 04/02/2013 09:04 PM, hari jayaram wrote:
>
>> Hello,
>> I auto-upgraded my system to Ubuntu 12,04 and my old coot setup  ( from
>> 10.04) works just fine on the new system .
>>
>> There is just one problem in that the coot multicriterion charts
>> generated by Molrpobity no longer behave the same way .
>>
>> When I read in a scheme or python based Molprobity multi-chart..clicking
>> on a button does take me to the relevant section of the model..The button
>> does have an orange ring indicating it was pressed..but the moment I click
>> the mouse on the coot model graphics window ..the orange ring dissapears
>> and so I dont know which button I had pressed last
>>
>
> OK, I just tried this and it works the same for me (except I have a blue
> highlighting).
>
>
>  and conseqeuntly it is very hard to know which ones done and which ones
>> are yet to do.
>>
>
> Yes.
>
>
>
>> This seems like a new gtk version
>>
>
> Yes, it does.
>
>
>  or something else thats causing this behavior.
>>
>
> I would guess not.
>
>
>
>> Should I just re-compile coot or is there an OS or coot setting that will
>> fix the "issue"
>>
>
> I doubt very much that that would fix things (except if you used an old
> version of gtk+ (and that brings its own can of worms).  I don't know if
> it's possible to "fix" - it may well be that the authors of gtk+ think this
> is an improvement.
>
> I guess it's easier to just move your mouse back over that window (to
> refocus it).
>
> Paul
>
>

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