The proposed change is that BufferedInputStream skip should not skip less bytes than requested unless there are no buffered bytes and a call to skip on the wrapped input stream returns 0.

Since the return value of skip is rarely checked, a short skip will almost certainly result in program failure.

As a consequence of this change, skip may block in situations where it could avoid blocking by performing a short skip. Since I believe that a short skip is likely to result in program failure, and blocking is better than failure, I believe this is an acceptable change.

        Bill


On Jul 10, 2007, at 3:35 PM, Christopher Hegarty - Sun Microsystems wrote:

Hi Pascal, Bill, et al,

I was responsible for integrating the contributed fix for 6192696. The problem with it was that it relied on a 'good' implementation of the available method. By 'good' I mean that it actually returns the amount of data that can be read without blocking, and not simply 1. ZipInputStream.available simply returns 1 (if there is any data available) as it is difficult to determine the amount of available data when dynamically uncompressing a data stream.

Now, using available to try and fill as much of BufferedInputStream's internal buffer without blocking may result in reading only 1 byte at a time from the underlying stream, creating a performance degradation. See
6409506 and 6411870.

I'm not sure what exactly is being proposed here, but if available is going to be used to optimize the amount of data actually skipped, be aware of the limitation of ZipInputStream.available and other 'bad' available implementations.

-Chris.

Pascal S. de Kloe wrote:
Hello Martin,
6192696: BufferedInputStream.read(byte[], int, int) can block if the
entire buffer can't be filled
http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6192696
The problem is fill(). It doesn't check available(). The patch on this mailing list is supposed to fix that too.

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