Jeff Hain wrote:
Hi all. Dmitry, here is the link:
http://sourceforge.net/projects/jafama/
The non-wrong treatments could be mainly:
- round(double), floor(float), ceil(float), round(float),
- maybe hypot(double,double) (Math.hypot delegates to StrictMath.hypot,
  which is very slow on my computer due to its use of StrictMath.sqrt

Math and StrictMath sqrt are intrinsified to use the corresponding hardware instruction on any platform you're likely to have run your code on.

-Joe

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