Hi Joe,

I wonder why you compare the type obtained from an value.getClass() with class literals for primitive types (lines 174, 176, 178):

 165         Class<?> type = value.getClass();
 166         if (!type.isArray()) {
167 // primitive value, string, class, enum const, or annotation
 168             if (type == Class.class)
 169                 return toSourceString((Class<?>) value);
 170             else if (type == String.class)
 171                 return  toSourceString((String) value);
 172             if (type == Character.class)
 173                 return toSourceString((char) value);
 174             else if (type == double.class)
 175                 return  toSourceString((double) value);
 176             else if (type == float.class)
 177                 return  toSourceString((float) value);
 178             else if (type == long.class)
 179                 return  toSourceString((long) value);
 180             else
 181                 return value.toString();
 182         } else {

They will never match!

Also, sometimes you use "else if (...)" and sometimes just "if (...)". They are both logically correct as you always "return" in the body of the previous if statement, but it is not very consistent...

Otherwise looks good.

Regards, Peter

On 08/01/2016 11:39 PM, joe darcy wrote:
This change should cover 99 44/100 % of the annotation values that appear in practice; limited efforts were taken quoting characters in strings, etc.

The basic approach is to introduce a family of overloaded toSourceString methods to wrap/filter different kinds of values coupled with methods to convert the various primitive arrays to Stream<String> for final processing by a shared method to surround an array by "{" and "}" and add comma separators as needed.

Thanks,

-Joe

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