Hi Ogata,

On 09/04/2017 10:23 AM, Kazunori Ogata wrote:
Hi Peter,

Thank you for your comment.  I thought the compiler must insert memory
fence at the end of object initializer, but I agree relying on it is not
correct w.r.t. JMM.

Then I'll take 1) 1) Put VarHandle.fullFence() between initialization of
ClassDataSlot[] and writing the reference to non-volatile dataLayout.
(Webrev: http://cr.openjdk.java.net/~horii/8187033/webrev.01-fence/), as
it achieved the best performance.


Regards,
Ogata


If playing with mutable plain fields in multiple threads, it is mandatory to read the plain field just once in program. Your implementation:

1196     ClassDataSlot[] getClassDataLayout() throws InvalidClassException {
1197         // REMIND: synchronize instead of relying on volatile?
1198         if (dataLayout == null) {
1199             ClassDataSlot[] slots = getClassDataLayout0();
1200             VarHandle.fullFence();
1201             dataLayout = slots;
1202         }
1203         return dataLayout;
1204     }

reads dataLayout field twice (line 1198 and 1203). Those two reads may reorder and 1st return non-null value, while the 2nd return previous value - null. You should use a local variable to store the 1st read and return the local variable at the end. Like:

     ClassDataSlot[] getClassDataLayout() throws InvalidClassException {
         ClassDataSlot[] slots = dataLayout;
         if (slots == null) {
             ClassDataSlot[] slots = getClassDataLayout0();
             VarHandle.fullFence();
             dataLayout = slots;
         }
         return slots;
     }


Regards, Peter

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