It will only work if you create a custom aupreset which responds to aftertouch in some specific way. The GM specification has no defaults for these events.
-DS On Oct 10, 2014, at 12:30 AM, tin <[email protected]> wrote: > Hi all, > > I’m trying to use MusicDeviceMIDIEvent to send after-touch message (or > named poly-pressure , 0xA..) to a synth audioUnit. in my Mac app. > > it seems doesn’t works. is it unsupported in CoreMIDI or AUSampler ? > > > Thanks > Tin > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Coreaudio-api mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/coreaudio-api/douglas_scott%40apple.com > > This email sent to [email protected]
_______________________________________________ Do not post admin requests to the list. They will be ignored. Coreaudio-api mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/coreaudio-api/archive%40mail-archive.com This email sent to [email protected]
