You just need to set those properties on the input scope of the desired channel(element).
float pan = 0; // -1 -> 1 AudioUnitSetParameter (MixerUnit, kMultiChannelMixerParam_Pan, kAudioUnitScope_Input, channel, pan, 0); On Sat, Nov 1, 2014 at 4:54 AM, Clement Prem <[email protected]> wrote: > I created an AUGraph to play music from iTunes library. I added mixer unit > and effect unit to the AUGraph in the following order > > FilePlayerUnit->MixerUnit->EffectUnit->OutputUnit > > Now I am trying to change the volume balance between left and right > channel. > > How can I increase, decrease or mute volume in a single channel. Is it > possible to do this with FilePlayer Unit that plays music files from local > storage? > > Regards > Clement > > > _______________________________________________ > Do not post admin requests to the list. They will be ignored. > Coreaudio-api mailing list ([email protected]) > Help/Unsubscribe/Update your Subscription: > https://lists.apple.com/mailman/options/coreaudio-api/oneill707%40gmail.com > > This email sent to [email protected] >
_______________________________________________ Do not post admin requests to the list. They will be ignored. Coreaudio-api mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/coreaudio-api/archive%40mail-archive.com This email sent to [email protected]
