Yeah that's what I'm looking at, as well. I'm working in RubyMotion, and
intend to publish a gem that encapsulates that stuff.

Mark Wise
646.241.7126

On Mon, Dec 29, 2014 at 12:14 PM, Matt Hart <[email protected]> wrote:

> I use a higher-level custom AudioEngine that encapsulates stuff like fade
> out/in, cross-matrix volume setting, getting level information.
>
> On Dec 29, 2014, at 1:10 PM, Mark Wise <[email protected]> wrote:
>
> Well, it works. It feels really dirty, and I am going to feel gross when I
> try to calculate more specific timings, but it will get the job done in the
> near term!
>
> Thanks for the tip, Matt. If anyone else has thoughts on how better to do
> this, please do share!
>
> Mark Wise
> 646.241.7126
>
> On Mon, Dec 29, 2014 at 11:56 AM, Mark Wise <[email protected]>
> wrote:
>
>> Ok, good to know. I should know soon if it works.
>>
>> Mark Wise
>> 646.241.7126
>>
>> On Mon, Dec 29, 2014 at 11:52 AM, Matt Hart <[email protected]> wrote:
>>
>>> No distortion ... but I do put the timer in NSRunLoop commonModes
>>>
>>>
>>> On Dec 29, 2014, at 12:45 PM, Mark Wise <[email protected]> wrote:
>>>
>>> Thanks for the quick reply, Matt. That's what I'm trying right now.  It
>>> just seems so high-level for such a low-level component. Have you noticed
>>> any distortion when doing quick fades?
>>>
>>> Mark Wise
>>> 646.241.7126
>>>
>>> On Mon, Dec 29, 2014 at 11:32 AM, Matt Hart <[email protected]> wrote:
>>>
>>>> I use a timer to fade in/out, changing the volume of the player. I
>>>> adjust +/- .05 on .1 second increments.
>>>>
>>>> On Dec 29, 2014, at 12:27 PM, Mark Wise <[email protected]>
>>>> wrote:
>>>>
>>>> > I am trying to smoothly fade in/out the output from a
>>>> AVAudioPlayerNode that is connected to an AVAudioMixerNode. I can't figure
>>>> out the best approach to smoothly ramp the player node's volume over time.
>>>> >
>>>> > I see that there's a
>>>> 'setVolumeRampFromStartVolume:toEndVolume:timeRange' method in the
>>>> AVMutableAudioMixInputParameters class that is basically exactly what I'm
>>>> looking for. However, there doesn't seem to be a use for this with an
>>>> AVAudioMixing-compliant node like the AVAudioPlayerNode connected to an
>>>> AVAudioMixerNode.
>>>> >
>>>> > If I were using an audio unit, I could theoretically connect a
>>>> MusicTrack in a MusicSequence and automate parameters with a MusicPlayer
>>>> instance. However, the AVAudioPlayerNode isn't an audio unit, so no luck
>>>> there.
>>>> >
>>>> > Has anyone successfully automated the pan/volume when using the
>>>> AVAudioMixing components? It's such a low-level-feeling component that I
>>>> figured parameter automation would be possible.
>>>> >
>>>> >
>>>> > Mark Wise
>>>> > 646.241.7126
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>>>
>>>
>>
>
>
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