Sorry, my mistake.

You should allocate ioData.mBuffers[0].mDataByteSize bytes.

ioData.mBuffers[0].mData = malloc(ioData.mBuffers[0].mDataByteSize);

Regards,
Yuri.

On Mar 1, 2015, at 19:52, Patrick J. Collins <[email protected]> 
wrote:

> I don't understand this line:
> 
>> ioData.mBuffers[0].mData = ioData.mBuffers[0].mDataByteSize;
> 
> What is that doing?  XCode tells me "Incompatible integer to pointer
> conversion assigning 'void *' from UInt32 (aka 'unsigned int')"
> 
> I also don't understand how am I allocating space for the size of the
> buffer?  Shouldn't that need to be based on the number of samples?
> 
> This is what I am doing now, and I get that warning plus a crash on the 
> ExtAudioFileRead call.
> 
> 
> 
>    ExtAudioFileRef inputFile;
> 
>    CheckResult(ExtAudioFileOpenURL((__bridge CFURLRef)self.url,
>                                    &inputFile),
>                "ExtAudioFileOpenURL failed");
> 
>    AudioStreamBasicDescription asbd;
>    UInt32 propSize = sizeof(asbd);
>    CheckResult(ExtAudioFileGetProperty(inputFile, 
> kExtAudioFileProperty_FileDataFormat, &propSize, &asbd), "get description 
> failed");
> 
>    UInt32 numberOfFrames = 0;
>    propSize = sizeof(SInt64);
>    CheckResult(ExtAudioFileGetProperty(inputFile, 
> kExtAudioFileProperty_FileLengthFrames, &propSize, &numberOfFrames), 
> "GetProperty failed");
> 
>    AudioBufferList ioData = {0};
>    ioData.mNumberBuffers = 1;
>    ioData.mBuffers[0].mNumberChannels = 1;
>    ioData.mBuffers[0].mDataByteSize = asbd.mBytesPerPacket * numberOfFrames;
>    ioData.mBuffers[0].mData = ioData.mBuffers[0].mDataByteSize;
> 
>    ExtAudioFileRead(inputFile, &numberOfFrames, &ioData);
> 
>    // output samples to check that they sound right...
> 
>    free(ioData.mBuffers[0].mData);
>    ExtAudioFileDispose(inputFile);
> 
> 
> Patrick J. Collins
> http://collinatorstudios.com


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