But then all applications using your plugin would have to be part of the same 
"App Group" right ? How do you assume that?

Regards,

Stéphane Letz


Le 25 nov. 2015 à 08:36, Robert Bielik <[email protected]> a écrit :

> Thanks all,
> 
> Seems to go this route, you need to setup an "App Group" which contains both 
> the plugin and the controller app. Then it should be possible to use 
> semaphores, unix sockets and shared memory.
> 
> The mileage will evidently be a bit longer than I anticipated :)
> 
> Regards
> /R
> 
> Den 2015-11-24 kl. 22:03, skrev [email protected]:
>> According the the doc App Sandbox Design Guide, UNIX Sockets are limited to 
>> the app or app group in a sandbox environment.
>> 
>> Network Sockets require entitlement for network.
>> 
>> YMMV
>> 
>> Sent from my iPhone
>> 
>> On Nov 25, 2015, at 5:23 AM, Stéphane Letz <[email protected]> wrote:
>> 
>>>> 
>>>> Message: 1
>>>> Date: Tue, 24 Nov 2015 15:18:57 +0100
>>>> From: Robert Bielik <[email protected]>
>>>> To: [email protected]
>>>> Subject: AudioServerPlugin
>>>> Message-ID: <[email protected]>
>>>> Content-Type: text/plain; charset=windows-1252; format=flowed
>>>> 
>>>> Hi,
>>>> 
>>>> Just setting up to migrate from our KEXT to a AudioServerPlugin, however
>>>> due to the sandboxing of the plugin, can someone tell if it is possible to:
>>>> 1. Communicate with the plugin via a Unix Socket ?
>>>> 2. Setup a shared memory area between the plugin and a controller
>>>> process (for exchanging audio data) ?
>>>> 
>>>> TIA
>>>> /R
>>> JackRouter (CoreAudio/JACK) bridge still uses the old user-land model.
>>> 
>>> I've done some tests with the newest one 
>>> (https://developer.apple.com/library/mac/samplecode/AudioDriverExamples/Introduction/Intro.html),
>>>  but could not (up to now…)  make it work with JACK, although I've have to 
>>> say I did not spend a lot of time on that…
>>> 
>>> Would be interested if you can make your project work, assuming you are 
>>> ready to share some results or even code.
>>> 
>>> Stéphane Letz
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