Hi,

I have an audio unit of subtype kAudioUnitSubType_VoiceProcessingI0 but when no 
more data is available  the last packets are played continuously in a loop and 
you can hear a constant noise. (If the last few packets were „silent“ no noise 
can be recognized).
If new data becomes available the noise goes away and the audio is played as 
expected.

Do you have any idea what the problem is?

Thanks,
Larissa 
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