Hi, I have an audio unit of subtype kAudioUnitSubType_VoiceProcessingI0 but when no more data is available the last packets are played continuously in a loop and you can hear a constant noise. (If the last few packets were „silent“ no noise can be recognized). If new data becomes available the noise goes away and the audio is played as expected.
Do you have any idea what the problem is? Thanks, Larissa
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