Perhaps this is a pedantic point but I've noticed that ExtAudioFileRead
does not read the amount of frames as requested.  Now I know it states that
this may happen for technical reasons in the API documentation but I wonder
if this inaccuracy is noticed in audio software.  For example, I created a
10 second Mono/32bitFloat PCM wav recording in audacity.  I create a buffer
to read the information onto and than write it onto a new ExtAudioFile.
When opening this new file in audacity the audio data is 16ms shy of 10
seconds.  (like i said, pedantic..).  But I'm just curious if this is
accepted as normal behavior and if there is a way to do precise editing
using the ExtAudioFileRead/Write workflow. Is there a sample-perfect method
using non-realtime Core Audio tools?  You can see the code I used to
generate the new audiofile from the old one on github
<https://github.com/AlexanderBollbach/CACreateFileWithContentsOfFile/blob/master/CoreAudio_CreateFileContentsOfFile/main.m>
.
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