>Yes, those are the files required to build an AudioUnit plug-in. I don’t
>understand why it’s so hard to find them, or why they’re neither
>included with the OS nor with Xcode. Even using that link, it took me a
>while to find the "Download Sample Code” button, which itself isn’t
>obvious that it downloads what are required classes. What makes them
>“sample code” if you can’t build an AudioUnit without them?
>
>Thanks,
> Howard
If you're building V2 AUs the files needed are part of the self-contained
Audio Unit Examples sample code which has a newer version of the Base and
Utility Classes.
https://developer.apple.com/library/mac/samplecode/sc2195/Introduction/Intro.html
Everything was moved years ago (2012) to the sample code site because of
Xcode reorganization, not much else to say there. You can target 10.6 using
Xcode 7 and the above v2AU code and utility classes were recently updated for
Xcode 7.
Note that the V3 Audio Unit Extension API is where we're moving, you should
check out the newer resources:
https://developer.apple.com/library/ios/samplecode/AudioUnitV3Example/Introduction/Intro.html
https://developer.apple.com/videos/play/wwdc2015/508/
regards,
edward
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