Hi
My app does signal processing on songs in the users iPod library. I can only
access songs that have been downloaded to the device. Apple¹s music player
can stream songs from the cloud. Any idea how I can do that? I would store
the song in my containers local cache.
I currently pop up an error message how ever in my experience. It hard for
users to figure out how to down load songs. (I am really looking forward to
the new music player announced yesterday at WWDC)
Thanks in advance
Andy
if (isCloudItem) {
NSString* title = mediaItem.title;
NSMutableString *userErrorMessage = [NSMutableString
stringWithCapacity:100];
[userErrorMessage appendFormat:@"%@ has not been down loaded
to this device. ", title];
[userErrorMessage appendString:@"Tap the cloud icon in
Apple's Music app on your device."];
//[userErrorMessage appendString:@"You can resolve this
problem by playing the song from begining to end using Apple's Music app on
your device."];
//[userErrorMessage appendString:@"Tab the cloud icon above
to down load. Then tab the bulls eye next to the song you want"];
NSString *sysErrMsg = nil;
sysErrMsg = [NSString stringWithFormat:@"iTunes Match item
has not been down loaded to device; \n\n%@",
[mediaItem description]];
[self userErrorMessage:userErrorMessage
andSystemErrorMessage:sysErrMsg];
return;
}
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