I'm trying to covert some Objective-C offline render code from iOS 8 to macOS 10.11. However I'm getting a kAudioUnitErr_TooManyFramesToProcess(-10874) error when I call AudioUnitRender()
The error does not occur on iOS. The (broken) code is available here. https://bitbucket.org/sidha/offline-render-mac/src/cc3ba589565bf97d3700e91ef7b1e7806c6c9298/OfflineRender/ViewController.m?at=master&fileviewer=file-view-default#ViewController.m-229 Any ideas? Michael
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