That’s what I am currently doing, although AudioUnitGetPropertyInfo reports the *maximum* property size. That is fine in order to stay save, of course. For arrays, as in my case, I am fishing out the relevant data using ioDataSize of the AudioUnitGetProperty call afterwards.
> You should be able to use AudioUnitGetPropertyInfo instead of > AudioUnitGetProperty with a null pointer when wanting to fetch a property's > size. _______________________________________________ Do not post admin requests to the list. They will be ignored. Coreaudio-api mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/coreaudio-api/archive%40mail-archive.com This email sent to [email protected]
