Hi everyone, I am new to the club. Nice to meet you all :-).
I was implementing the AUv3 host callbacks (I am implementing an iOS sequencer-like app) using the kAudioUnitProperty_HostCallbacks audio unit property. But then I found a roadblock: every time my host sequencer was running (outIsPlaying equals YES), the audio units simply didn't work. However, when I C&P the same block to AUAudioUnit.transportStateBlock (same calculations in all relevant properties), things worked flawlessly :-/. So, any ideas? Can you replicate this error? If this is really a bug, what are the official channels to send this bug to Apple? I apologise in advance for not knowing the proper channels or netiquette. Thanks, Rodrigo "rrc2soft" Roman _______________________________________________ Do not post admin requests to the list. They will be ignored. Coreaudio-api mailing list ([email protected]) Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/coreaudio-api/archive%40mail-archive.com This email sent to [email protected]
