Hi all,

Is it possible to load an existing AudioUnit MIDI plugin and interact it with it from a CLI program written in C? I'd like to be able to use commercial plug-ins in my MIDI processing app.

I'm comfortable with how to communicate between C & C++ using 'extern' etc, so that's not the main issue. Rather, I'm wondering whether it's possible to have a C CLI app that loads the AU and sends MIDI passages to it, so that the AU processes the data (ideally async) and then returns its result back to the C app. I guess it's effectively writing an AU host app, but does that all have to be done in Xcode, or is it possible to do it as a straight C/C++ program using clang/llvm at the shell?

Also, the AU Hosting Guide docs <https://developer.apple.com/library/content/documentation/MusicAudio/Conceptual/AudioUnitHostingGuide_iOS/Introduction/Introduction.html> talk about I/O, Mixer and Effect units - is there any other material that focuses on how to do MIDI in AU? Or is a adaptor/translator layer necessary?

Thanks for any pointers,
Igor
 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Coreaudio-api mailing list      ([email protected])
Help/Unsubscribe/Update your Subscription:
https://lists.apple.com/mailman/options/coreaudio-api/archive%40mail-archive.com

This email sent to [email protected]

Reply via email to