Pascal, we have also received reports from some of our users of audio distortion on the new iPad Pro. We too are using RemoteIO. We don't currently have a device to test with so I wasn't able to reproduce the issue.
Flavio. On Tue, Nov 13, 2018 at 9:00 PM <[email protected]> wrote: > Message: 2 > Date: Tue, 13 Nov 2018 16:43:53 +0100 > From: Pascal Douillard <[email protected]> > To: [email protected] > Subject: Audio cracks with the iPad 11" > Message-ID: <[email protected]> > Content-Type: text/plain; charset=utf-8 > > Hi everyone, > > I have an audio app for iPad & iPhone and I have been getting audio cracks > on the new iPad Pro 11”. The cracks happen on speakers and on headphones on > the USB-C port but not when using bluetooth headphones like the Air Pods. > > They do not happen on any of the other iPads or iPhone. > > The audio engine is in C++ and is running in Core Audio using a single > RemoteIO unit. No extra audio libraries are used. > > This is not related to the forced 48K sample rate of the iPad 11” as the > app runs fine with the same sample rate on other devices. > > Anyone else has experienced the same? Thanks. > > Pascal > > ------------------------------ > > Subject: Digest Footer > > _______________________________________________ > Coreaudio-api mailing list > [email protected] > https://lists.apple.com/mailman/listinfo/coreaudio-api > > > ------------------------------ > > End of Coreaudio-api Digest, Vol 15, Issue 94 > ********************************************* >
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