>> Thanks for the suggestion. What I am really looking for is the >> special handling that a commercial BIOS does for legacy video >> devices. Say you have a typical desktop UMA board. If you add a >> PCI video card, Windows resource manager will not report any >> resource conflicts. The same is not true for coreboot+seabios. >> When you add the PCI video card, Windows device manager reports >> a resource conflict. >> >> One detail I forgot to mention in the original email. What is >> the exact resource conflict? Coreboot does properly assign >> unique bar values for both video devices. However, the PCI class >> code tells the OS that in addition to the bars, both video >> devices decode memory range a0000-bffff, I/O 3b0-3bb, and I/O >> 3c0-3df. So there really is a conflict, and using the pci >> command register to turn off memory and I/O decoding for all but >> one video card solves the problem. > > To disable the command register should be to set the device to off. I thought there was a flag that was set that took care of that. I don't think you need to disable the device.
> I think that you really want is the legacy video bit in the device and > bridge, VGA pallet snoop and VGA enable in the command register. I think that's right. I'm not at my machine right now, but there used to be some options that controlled which VGA device was set up. CONFIG_CONSOLE_VGA_MULTI ? Some other config option that had to do with first VGA device found? Maybe it's in src/device/device.c. Anyway, you had to enable multiple cards and tell it to use the first one (or the last one sometimes.) Hopefully that helps. Thanks, Myles -- coreboot mailing list: [email protected] http://www.coreboot.org/mailman/listinfo/coreboot

