On 09/08/2009 10:51 AM, Gustavo Carneiro wrote:
2009/8/25 Dan Sanduleac <sanduleac....@gmail.com <mailto:sanduleac....@gmail.com>>

    Hi,

    I'm trying to compare different python-C wrapping techniques to
    see which would be faster and also more suited to game development.


If your project does not use multiple inheritance, I may suggest you also try with PyBindGen: http://code.google.com/p/pybindgen/

Yes, me being the pybindgen author, I am biased, but still... I am curious to comparisons of pybindgen performance to other python wrapping tools.

That's a strange line of argument. Didn't the original poster ask for advice ? It's your turn to do your homework and show why using PyBindGen is the better choice, instead of inviting people to use it and report back to you whether it was any good.

:-)

        Stefan

--

      ...ich hab' noch einen Koffer in Berlin...

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