Hello everyone, I've recently posted a problem to SO (http://stackoverflow.com/questions/1751408/boost-python-opengl-segmentation-faults), where I haven't had much luck with answer.
My problem is that if I import OpenGL python libraries before importing my B.P bindings, I get strange segmentation faults for no apparent reason. I isolated a small test case which I'm attaching below. The current boost library version I'm using is 1.37; you'll have to make a change to Makefile if you have any other version installed. I'd greatly appreciate if anyone can give some insight on what's happening. Dimitri.
foo.cpp
Description: Binary data
glcrash.py
Description: Binary data
Makefile
Description: Binary data
_______________________________________________ Cplusplus-sig mailing list Cplusplus-sig@python.org http://mail.python.org/mailman/listinfo/cplusplus-sig