On Wednesday, April 07, 2010 11:11 AM Dean Michael Berris wrote:
>A more complete listing would definitely help me debug it or reproduce at
>least.
In my experience in the past, it wasn't possible to bind two sockets to the
same port- it caused an error, which makes sense to me. I'm running this
example on Windows XP with MSVC2008
Thanks
Erik
********************
#include <boost/network/protocol/http/server.hpp>
#include <boost/thread/thread.hpp>
#include <iostream>
namespace http = boost::network::http;
struct goodbye_world {
void operator() (http::server<goodbye_world>::request const &request,
http::server<goodbye_world>::response &response) {
response = http::server<goodbye_world>::response::stock_reply(
http::server<goodbye_world>::response::ok, "Goodbye, World!");
}
void log(...) {}
};
struct ThreadServer
{
ThreadServer(const char* hostname, const char* port) : server(hostname,
port, handler) {}
goodbye_world handler;
http::server<goodbye_world> server;
void thread_func()
{
server.run();
}
};
struct hello_world {
void operator() (http::server<hello_world>::request const &request,
http::server<hello_world>::response &response) {
response = http::server<hello_world>::response::stock_reply(
http::server<hello_world>::response::ok, "Hello, World!");
}
void log(...) {}
};
int main(int argc, char * argv[]) {
try {
ThreadServer thread_server("localhost", "3000");
boost::thread thread_(boost::bind(&ThreadServer::thread_func,
boost::ref(thread_server)));
hello_world handler;
http::server<hello_world> server("localhost", "3000", handler);
server.run();
thread_.join();
}
catch (std::exception &e) {
std::cerr << e.what() << std::endl;
}
}
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