On Fri, Nov 26, 2010 at 7:16 PM, Raphael Langella <raphael.lange...@gmail.com> wrote: > 2010/11/25 Tom Lippincott <thomas.lippinc...@cl.cam.ac.uk> > That sounds great, I'd love to have a lua shell to mess with the game at > runtime. In wizard mode, there's no need for restriction, it could have full > access to the game state. Ideally, you could even open the shell from within > the game ala quake console (wizmode only of course).
This already exists, actually, and I use it to the fullest extent. &^t (& then Ctrl-t) should get you into it. :-) Robert added it a while ago, and I'm pretty sure it's mentioned in the wizmode help key list... -Jude ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Crawl-ref-discuss mailing list Crawl-ref-discuss@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crawl-ref-discuss