On Mon, Nov 29, 2010 at 11:38:11PM -0600, David Ramsey wrote: > n Mon, Nov 29, 2010 at 8:34 PM, Adam Borowski <kilob...@angband.pl> > wrote: > > Is there any reason for these to have any specific values? If not, > > what about removing the comments and assignments altogether? > > I was thinking that if the values were preserved, one could add new > monsters to fill the resulting gaps without needing to add more #ifdefs > to preserve binary compatibility. In the long term, though, removing > them would probably be better.
Actually, unless I missed something, MST_ values never get saved, so there's no need to preserve them at all. Monsters save the actual spells rather than a spellbook number. -- 1KB // Microsoft corollary to Hanlon's razor: // Never attribute to stupidity what can be // adequately explained by malice. ------------------------------------------------------------------------------ Increase Visibility of Your 3D Game App & Earn a Chance To Win $500! Tap into the largest installed PC base & get more eyes on your game by optimizing for Intel(R) Graphics Technology. Get started today with the Intel(R) Software Partner Program. Five $500 cash prizes are up for grabs. http://p.sf.net/sfu/intelisp-dev2dev _______________________________________________ Crawl-ref-discuss mailing list Crawl-ref-discuss@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crawl-ref-discuss