While fixing mis-sized tiles, I noticed this: .../source/rltiles/dc-dngn/wall/dngn_wax_wall.png | Bin 50832 -> 1312 bytes
Sure, the initial tile was bigger (34x34 instead of 32x32), but it's hard to explain how it possibly could get that bulky. Thus, could you folks please do this whenever you check in a tile: optipng tile.png advpng -4 -z tile.png There is no point in recompressing existing tiles, unless when you edit one (as that's effectively rewriting it). -- 1KB // Microsoft corollary to Hanlon's razor: // Never attribute to stupidity what can be // adequately explained by malice. ------------------------------------------------------------------------------ _______________________________________________ Crawl-ref-discuss mailing list Crawl-ref-discuss@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crawl-ref-discuss