This is on console.

1. At start, the stat area is only half-built:
(This affects all lessons.)

2. The club in the first room of lesson 2 is not very easy to see in 
console (it is grey). Perhaps we're better off with a quarterstaff?

3. The second training dummy (with the club) is too harmless. It never 
hits.

4. Characters get hungy (very early in lesson 2) but there's no comment.

5. The comment about chopping corpses comes up before the player has had a 
chance to fight the rat. Well, perhaps that is okay (with the further 
comments).

6. The hint before the three cages has the v in "(xv)" in magenta, not 
white.

7. Maybe there should be a comment to pick up the darts. That's is often a 
good idea to soften up monsters (this goes into hints territory, I know).

8. The comment starting with "You can fire your darts..." has some 
spacing issue.

9. I am constantly hungry in lesson 2. This is problematic because we're 
told (rightly so) to rest up. Perhaps some rooms with rats in between?

10. I died to the gnoll once, which is probably okay.

11. I am not sure if telling players to take out the bats with sling is 
good advice. The poison scimitar will do just fine. There could be a 
shooting monster around which makes using the sling a good idea.

12. Some floor squares in the final battle area of lesson 3 (the one with 
the jackals, the kobolds and the ring) are grey instead of brown.








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