On Wed, Mar 30, 2011 at 06:56:20PM +0200, g...@crawl.develz.org wrote:
> commit 1fab049809cedf43c34d082bc99a6fb024aee294
> Author: Johanna Ploog <j-p-...@users.sourceforge.net>
> Date:   Wed Mar 30 18:49:19 2011 +0200
> 
>     Encase _is_explore_horizon() in #ifndef USE_TILE.
>     
>     No idea what it's supposed to do, but it's only ever called for
>     console builds.

That's only because there is no tile for it.

Also, tiles lack both the ability to redefine tiles and a separate 'X' so it
might be more tricky to solve the problem.

The issue is, it is often hard to notice places you didn't explore yet. 
This is a a pain especially in the Lair where plants stop autoexplore,
making you lose a number of vaults.

-- 
1KB             // Microsoft corollary to Hanlon's razor:
                //      Never attribute to stupidity what can be
                //      adequately explained by malice.

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