On Sat, Jul 02, 2011 at 06:50:53PM +0200, David Ploog wrote: > On Sat, 2 Jul 2011, Adam Borowski wrote: > > >> Altar vaults by Brendan (bmh). #4010 > > Both of these are quite obscure. I am fine with locking this from release > (it sits in its own file, so will be easy to do) but let me rally for > support on the issues you raise, please.
Of course, I'm not against the vault, I'm just against people summoning and whacking butterflies/spammals for an hour to get a pile of great loot. > > Thus, I'd prefer disabling this vault until all of the above issues are > > fixed: > > * shafts (but not hatches!) could be made to place in in a random spot, > > respecting no_rtele_into. Hatches need to be deterministic, but this can > > be done by using a hash of the old coords and a game id. > > * instead of the "all neighbours unwalkable" hack in _is_affordable(), we > > could explicitely mark items in vault definitions. > > * no idea how to fix Ashenzari and identification on sight / in stashes. > > Autopickup code heavily relies on all identified items being obtainable. > > * troves would need a way to filter out such items. Codeable. > > So, anyone up for tackling these? Note that the incriminated vault is not > the only one to display the behaviour. So we're better of tackling these > in any case. Yeah, this is shared with several vaults, although AFAIK they do not block controlled teleports so the item is merely hard to get rather than unobtainable. The only strictly bad issue is a shaft/hatch dropping you into a place like enter_bailey_6 or enter_bailey_8 if you have no means of teleportation. At that depth, we may not care anymore. Out of the new vault, other issues are merely a hardship that may be overcomed -- we use the very same hardship intentionally for one of demonic runes in Pan. It does suck, though -- repeatedly trying controlled teleports into a single square is not really a fun thing to do. -- 1KB // Microsoft corollary to Hanlon's razor: // Never attribute to stupidity what can be // adequately explained by malice. ------------------------------------------------------------------------------ All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 _______________________________________________ Crawl-ref-discuss mailing list Crawl-ref-discuss@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crawl-ref-discuss