2011/7/5 Raphael Langella <raphael.lange...@gmail.com>: > Draining: Eronarn's idea: drain your skills but temporarily. Allows us to > have a stronger tactical effect without permanently screwing the player. I > think it shouldn't drain all your skills. Something like 1d3 skills maybe. > They are regenerated only when trained not by waiting. They train twice as > fast to catch up. > Implementation should be easy. We just have to put it in you.skill(), so > stuff like HP from fighting, spell slots, acquirement are not affected. Just > have to decide on the numbers. How many skill points to drain? We probably > want to start by converting the XP drained into skill points, but then maybe > we need to multiply it by some factor. Also, we need a cap. We don't want to > leave the player crippled without any skill, or he wouldn't be able to > regenerate them. Don't drain more than 1/3 skill level? > Now, with an increase tactical effect, we can also reduce or remove the > permanent one to compensate. I suggest the XP drained can be regenerated > just like the skill points, so we have a consistent system with skills, XP > and monsters (see below). Or only half can be regenerated, the other half is > still permanent loss. > While we're at it, we can do the same for monsters. Save the base HD and HP > of the monster, use it for XP calculation (I think we need to implement that > for zombies anyway). The draining brand decrease HD and HP, but only > temporarily. If you flee, the monsters will have fully regenerated when you > come back.
A big +1 to both player and monster draining ideas! I think David also had good ideas which skills to drain (and how much). --Eino ------------------------------------------------------------------------------ All of the data generated in your IT infrastructure is seriously valuable. Why? It contains a definitive record of application performance, security threats, fraudulent activity, and more. Splunk takes this data and makes sense of it. IT sense. And common sense. http://p.sf.net/sfu/splunk-d2d-c2 _______________________________________________ Crawl-ref-discuss mailing list Crawl-ref-discuss@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/crawl-ref-discuss