Adding to what has been said:
Things i loved:
- Little details that made this feel less like a tech conference: not
being in a (technical) university, aprons instead of t-shirts, funky
badges with wacky 'roles', carefully chosen menu that respected most
culinary sensibilities (life's easier when you eat creatures)
- Smaller and more specific BOF's like Inkscape Power Stroke, where user
feedback regarding a possible interface for a nascent tool was welcomed,
this was a thrilling experience for me
- General absence of all kinds of "bad" situations (good organisation
tends to be invisible :-)
- *Great* tech support for the talks. I don't know the name of the tech
guy, but he's got my unconditional love. Everything worked (afaics)
- LGM Magazine -- publishing sprints work well
- Video interviews, i'm dying to see the result
Things that could be made better next year:
- Real-life bug that affected quite a few people, my throat is still
sore (where can i report it?)
- Contact microphones would allow speakers to move better and avoid the
hand-on-mike pose -- that would have the added effect of making the
recordings look like TED talks ;o)
- Live blogging by a dedicated team?
On 05/31/2010 07:21 AM, Marcos Diaz wrote:
Things I liked:
-People helps you if you have problems.
-Free coffee!
-Wifi everywhere.
-A lot of energy plugs.
-OpenRaster and OpenDWG.
Things I disliked:
-Tiny badgets (was easy to ask people names than read it), I prefer neck
straps IDs.
-Uncentered projector.
-Small conference hall (I understand this year participation exceeded all
expectations).
-My talk!
-Brussels food.
I want to know yours!
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