Adding to what has been said:

Things i loved:
- Little details that made this feel less like a tech conference: not being in a (technical) university, aprons instead of t-shirts, funky badges with wacky 'roles', carefully chosen menu that respected most culinary sensibilities (life's easier when you eat creatures) - Smaller and more specific BOF's like Inkscape Power Stroke, where user feedback regarding a possible interface for a nascent tool was welcomed, this was a thrilling experience for me - General absence of all kinds of "bad" situations (good organisation tends to be invisible :-) - *Great* tech support for the talks. I don't know the name of the tech guy, but he's got my unconditional love. Everything worked (afaics)
- LGM Magazine -- publishing sprints work well
- Video interviews, i'm dying to see the result

Things that could be made better next year:
- Real-life bug that affected quite a few people, my throat is still sore (where can i report it?) - Contact microphones would allow speakers to move better and avoid the hand-on-mike pose -- that would have the added effect of making the recordings look like TED talks ;o)
- Live blogging by a dedicated team?

On 05/31/2010 07:21 AM, Marcos Diaz wrote:
Things I liked:
-People helps you if you have problems.
-Free coffee!
-Wifi everywhere.
-A lot of energy plugs.
-OpenRaster and OpenDWG.

Things I disliked:
-Tiny badgets (was easy to ask people names than read it), I prefer neck
straps IDs.
-Uncentered projector.
-Small conference hall (I understand this year participation exceeded all
expectations).
-My talk!
-Brussels food.

I want to know yours!





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