So in short there are two ideas:

#1 have ONE look & logo
    _easier to communicate/introduce
    _reliable and ready any time

&

#2 have a meta-identity that reinvents itself with each re-incarnation of the LGM
    _expressing the many-sidedness of LGM
_offering new artists and and occasions a fresh look each time (practicing and preaching LGM ;) )

Did I get that right?

If I did, I propose to focus on having clear and stable HTML markup and structure of the CMS of choice and go for idea #1. And then #2. :P I like the idea of having a LGM "brand" that cannot be expressed just in ONE way, but is easy to recognize in different styles.

Cheers,
Robert


On 08/19/2010 07:17 PM, Louis Desjardins wrote:
Hi Ricardo, Yuval and all !

All this is completely interesting and inspiring !

I have to say that depending on the point of view I am encline to agree alternatively with both of you !

Coming from the graphic world and owning myself a company that specialized in graphic design and print, I am fully aware of what a brand is.

Talking about LGM, here are a few thoughts to add to this discussion. Some will refer to what Yuval brought up about past LGMs and some will be echoing the essay from Ricardo !

As an organiser, what I need is communication means that have to be ready in time in order to promote the event and talk with sponsors. This has to start right away after an LGM is finished. The organisation of the next must already be on the go. For that reason, I much prefer that we keep the logo we have, for instance, so we can concentrate on the communictations we have to make and not on how we will look to the outside world.

So, if for instance we would like to modify the logo each year as we did over the last years, then it would be advisable as we already have discussed that the design of the logo and website and everything related to our external communications fall into the same 2-year process we have established for the venue. This means that we would be ready with the new design, each year, ahead of time. So the communications for the next LGM could in fact start immediately after LGM is over.

Of course, my concerns are pretty practical. It’s not that I don’t want to enter the discussion about the benefits of keeping the same brand for years or on the other hand change it every year. No. But I want to stress what is needed, when it is needed and why it is needed.

For LGM 2011, I would keep the same logo as in Brussels. Unless... (more below)... What motivates this decision is because otherwise we would enter a long process for creating and then proposing and discussing the next logo... I think we need to concentrate on the sponsors and on the organisation of the event itself. Of course, I will be glad to read any further thoughts on that ! Maybe in 2012 we will have a different logo? We would then start working on it very shortly...

Same applies for the website. What we really need as an organisation is more functionnalities in the website than a redesign each year. Once we will have all the mechanics working, including a way of reserving and paying for t-shirts, food, etc. then we could of course make the website change in look every year, within a 2-year process...

Then, about the branding itself... By professionnal bias, I would start by recommending that we keep the brand solid for a few years as Yuval suggests. But at the same time I completely understand that Libre Graphics could also be well served by a change every year. The website itself could list the various logos so we could click on them to access the previous LGM websites... It would show the dynamism of the LG community. Not a bad idea. We could thus interest — and even make it a contest? — artists to participate to this change. The name would not change, so it’s already a solid tree. The branches and leaves and ground and background would be different each year...

Really, my main objection is to work into a time frame that can obviously only lead to improvisation or a misuse of time. Doing things the right way at the right time would allow such changes that could be completely inspiring...

Another way to look at this is, if we want a change for 2011, think of how we would make a transition. Use the Brussels logo and change the name of the city and dates and use this for early communications with sponsors... And then sometimes in Autumn, unveil the new brand... This might work, what do you think?

Louis

2010/8/19 ricardo lafuente <[email protected] <mailto:[email protected]>>

    Hi Yuval,

    Thanks for raising this issue. Now that some projects are gaining
    traction, it's the right time to discuss how the Libre Graphics
    community presents itself to the public.

    I do have some reserves as to the proposed way to tackle this
    challenge. If i understand correctly, your idea is to set a fixed
    'brand' for the Libre Graphics community, and a set of design
    guidelines to apply to most/all of the materials that are created
    for and from it.

    In art school, i went through 2 years of corporate identity
    design. Even though LG is not a corporation but a community,
    what's being talked here is the creation (or rather,
    consolidation) of an identity. Identity guidelines and style
    manuals are commonplace in the corporate world, defining what you
    can and cannot do in order to style something as belonging to your
    'brand'. This is because corporate image needs very clear
    boundaries so that new designers don't end up unwittingly tweaking
    the identity and creating confusion in brand recognition.

    However, my impression is that this kind of 'top-down' identity
    definition might not be appropriate once we get out of a corporate
    context. Namely, i find it downplays the role that new designers
    might have in creating new directions for an identity by setting
    in stone some directives that they can't stray from.

    Of course, one consequence of not having fixed and thorough style
    guidelines is that identity gets diluted according to the creative
    perspectives of different people. This in an issue for a company,
    but less so for a free-culture oriented community. I'm reminded of
    the discussion around OSP's logo proposal for LGM2010, which
    strayed from the de facto LGM identity so far (the ink splatter).
    That discussion was tremendously relevant to me, since it showed
    that the identity of an event or community is much more defined by
    what's done there, rather than its outward presentation. And that
    having multiple, coexisting perspectives on the graphic identity
    of the community might actually be a Good Thing(tm), even though
    it challenges principles that we're accostumed to when dealing
    with brands and identities.

    It's very interesting to confront coding principles and graphic
    guidelines like you did (never thought of it that way), but i
    think those metaphors can only go so far. For instance, Linus's
    law -- "given enough eyes, all bugs are shallow" -- doesn't really
    apply to graphic work: not only do many cooks run the risk of
    spoiling the broth, but the 'success' of a graphic piece is not
    measurable by efficiency guidelines, as lines of code can be. The
    same regarding your comparison to a 'coding style guide' -- their
    purpose is efficiency, since mixed writing styles make reading
    code harder; however, should we really constrain the decisions of
    designers who might join the boat later, and who might have
    something new and unexpected to introduce? Given your proposed
    5-year timeframe, i think this is an issue.

    You mentioned the danger of 'reinventing the wheel'. Again, i
    think this does not apply to creative and aesthetic perspectives,
    which are closer to an evolving and ever-changing set of loose
    (and often unwritten) guidelines like a cake recipe, than a
    functional tool such as a wheel or a hammer. No sense in
    reinventing the wheel, sure, but it's a good goal to aim for a
    tastier cake at each go. And since everyone's taste is their own,
    it's safe to say that no one cake will be ideal for each and every
    one of us -- which doesn't mean that we shouldn't keep on working
    on fancier recipes.

    Finally, i think that one of the most rewarding parts in design
    work is having the freedom to experiment and express our own
    aesthetic perspectives -- which can seldom be described verbally
    or textually --, something that's simply not allowed in a context
    in which all decisions were made a priori, where the designer is
    not a decision-maker or creator but a simple executor.

    I think you made very good points, and please don't understand
    this as a dismissal of your proposal -- it's very possible to find
    common ground between our multiple views. How can we have a good,
    solid Libre Graphics presence and still be open to ever-changing
    internal views, be them aesthetic or pragmatic? I'd risk an answer
    now, but i'd love to know your thoughts before.

    Pardon my large essays, but i hate to feel that i missed some
    points i wanted to make.

    :r


    On 08/19/2010 02:09 PM, Yuval Levy wrote:

        On August 19, 2010 03:51:18 am Camille Bissuel wrote:

            I'll be glad to provide visuals for the Create community,
            and from a
            designer point of view, it's always a good idea to have
            some charter to
            base on.


        exactly.  It's like a coding style guide for developers.  I
        don't remember any
        such charter presented here in the past five years.  It would
        be a major step
        forward, like a coding style guide is a major step forward for
        a software
        project:  it solves a significant chunk of potential bike-sheds.


            But I don't what to bridle anyone creativity (on the
            magazine for example)
            just because I'm the first one to provide something...
            furthermore LG
            Magazine #0 was here first, and I didn't base my designs
            on it.


        Your intentions are noble.  Fact is that if we are to evolve
        to the next
        level, we must stop fiddling at this level. There is a
        trade-off to be played.
        Creativity has to be directed to areas that have not been
        exploited yet.


            So, it really have to be a consensus, especially from the
            concerned
            designers.


        Actually more a consensus of the "customers", i.e. the
        projects represented in
        LG or the LG Board.  Without the weight of some governance,
        the consensus will
        not last beyond a single edition, while ideally it should last
        for a few.

        Without governance every new designer that joins the fray
        could see this as a
        free game and reinvent the wheel from scratch.

        The weight of governance makes the difference between a mature
        project (that
        IMHO LG should strive to be) and a greenfield startup (the
        impression I have
        when looking at it from an external perspective).


        On August 19, 2010 07:06:28 am ginger coons wrote:

            I would suggest that the magazine, being a slightly
            different beast from
            the site, the logo, the conference, might in fact have a
            different
            aesthetic. Because we're not talking here about a
            mouthpiece for the Libre
            Graphics movement, a brochure, we're talking about a
            magazine with the
            space to grow and change and in fact, build up a community
            that doesn't
            really exist yet: a strong Libre Graphics user community.
            I think that
            could be quite a different thing from the official face.


        Mostly agree.  Growth and change are not necessarily
        synonymous and you want
        to mix them wisely.  Sometimes growth is change, but sometimes
        it is the
        maturity of consistency.  You print professionals know it
        better than the rest
        of us:  make a good template, use it for a few editions (e.g.
        a cycle of say
        four regular editions and one or two special editions) and
        revisit when the
        content starts breaking the barrier of the media, not the
        other way around.

        Yuv



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