On Tue, Jan 18, 2011 at 9:27 PM, Martin Renold <[email protected]> wrote: > On Mon, Jan 17, 2011 at 08:51:43AM +0200, Jon Nordby wrote: >> On 12 January 2011 09:28, Camille Bissuel <[email protected]> wrote: >> > http://www.w3.org/News/2011.html#entry-8986 >> > http://www.w3.org/TR/2011/CR-InkML-20110111/#Overview >> This is news to me, thanks for bringing it up! >> >> Martin, do you think we could replace our strokemaps in MyPaint with >> this format, or at least import from/export to it? This would give us >> a well-defined data format that we could put into OpenRaster >> documents. > > Interesting stuff. Replacing the MyPaint strokemaps with it would mean to > rethink the whole concept; the strokemap is based on black-and-white > bitmaps, not on vectors. > > It sure would be possible to save stroke information, either alongside with > the current strokemap, or in place of it, with some effort. But what for? > Anyone got plans/ideas how to use this information?
The experimental paint-core I've got for GEGL uses a custom format to store similar information for strokes, at the moment only line-width and opacity interpolated along with the coordinates for the stroke. Editing (trimming or adjusting width/opacity) after the strokes have been made, as well as allowing to reorder or remove individual strokes is something that I believe could be beneficial at least for creating some visuals. Storing strokes as vectors also opens up the possibility of re-rendering the image at a higher resolution, even though this probably would take quite a bit of time. /Øyvind Kolås -- «The future is already here. It's just not very evenly distributed» -- William Gibson http://pippin.gimp.org/ http://ffii.org/ _______________________________________________ CREATE mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/create
