As someone who has recently delved into creating and coding a FOSS project, I'd love to hear what any of you have to say on the subject, lengthy or no.
- Susan Message: 1 > Date: Fri, 18 Feb 2011 17:27:09 +0100 > From: "a.l.e" <[email protected]> > Subject: Re: [CREATE] LGM11 panel proposal: attracting new devs > To: [email protected] > Message-ID: <[email protected]> > Content-Type: text/plain; charset=ISO-8859-1; format=flowed > > On 2/18/11 3:56 PM, Louis Desjardins wrote: > > 2011/2/18 a.l.e<[email protected]> > > > >> hi jon, > >> > >> > >> after having read > >>>> http://libregraphicsworld.org/articles.php?article_id=28 > >>>> > >>>> and > >>>> > >>>> > http://www.chromecode.com/2011/02/why-gimp-28-is-not-released-yet.html > >>>> > >>>> i wonder if at the next LGM we should not propose a pannel / workshop > >>>> where > >>>> we can discuss / present strategies for attracting new developers in > the > >>>> libre graphics. > >>>> > >>>> what do you think about it? > >>>> > >>> Good initiative. However, I think that "attracting new devs" is a bit > >>> to narrow an approach. A project can have new people stop by every > >>> week and still not be productive. I'm thinking something along the > >>> lines of "How to keep and make productive libre graphics projects?". > >>> Having a steady inflow of new developers is part of that, but just a > >>> means to an end in my book. > >>> > >> yep, "getting new developers involved" may be a better title... > >> > >> just to be clear: it's not mostly about a marketing strategy, but rather > >> about structures and processes that can help new developers getting > >> involved. > >> > >> one point is indeed getting (potential) developers to feel attracted by > our > >> projects (attracting them...) but, i agree with jon that the harder part > is > >> about getting their contribution in the projects! > >> > > +1 > > > > I think it is a great idea. I am not sure if a panel serves the idea > better > > than a talk or a workshop but the idea is great ! It's a topic for LGM. A > > lot of people don't even thing they could be of great help to projects. > > Coding is one, but features have to be carefully sketched before we > actually > > code. Unless the coders know the field perfectly (and even if they do), > they > > need the input from the users. > > i guess this needs a formal proposal before we can discuss about details... > > just one think: what i have in mind won't fit in a talk... > > ciao > a.l.e > > > ------------------------------ > > _______________________________________________ > CREATE mailing list > [email protected] > http://lists.freedesktop.org/mailman/listinfo/create > > > End of CREATE Digest, Vol 68, Issue 17 > ************************************** >
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