On 05/06/2011 04:53 PM, Schrijver wrote:
At the LGM, here’s something I would be interested in if the different 
developers of projects could get together and talk about: how can you all help 
to make the OSX GTK port as good as possible? Right now Gimp and Inkscape are 
not using the native port of GTK, but the X11 version. What are the 
bottlenecks? How can they be solved?

gEdit now ships with native GTK. Of course, it’s a much more simple program.
A larger program that implements the native GTK port is Ardour, a digital audio 
workstation. It’s pretty nifty!
Both also make use of native OS X shortcuts and the OS X menu bar.
These really are essential. To make Inkscape accessible, for example, I should 
be able to do command - c from the beginning…

I know that developing for OS X can feel off from a FLOSS perspective, since 
apple’s business tactics are very far from floss ideals. But at the same time, 
if reaching design professionals is important, than developing for the Mac is 
crucial…

I do not think it has anything to with Apple's business practices. The real issue is GTK was not originally designed to be cross platform in the way the Qt was.

Therefore, porting it to non-Unix platforms is non-trivial.

However, I would never dare suggest that GIMP or Inkscape be rewritten in Qt.


Anyone interested in doing a little birds of a feather meeting on this?

It does pose an interesting subject.

Cheers,

Eric


Peter from the Scribus Team pleased to note Scribus runs natively on *nix, Windows, OSX and even OS/2 - which many readers of the list may not even know what it is..

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