In Paris we decided to add to the CRM:

Part Addition
   subclass of: E11 Modification
      added (was added by) :                  E18 Physical Stuff
      added to(was augmented by):        E24 Physical Man-Made Stuff
         (subproperty of "has modified")

Part Removal
  subclass of: E11 Modification
       removed (was removed by):             E18 Physical Stuff
       removed from (was dimished by):    E24 Physical Stuff
         (subproperty of "has modified")

1. Part Addition:

Scope note: This Entity describes the activities by which a unit of Physical 
Man-Made Stuff is increased by a part.
                  This can be either an accessory or a component, which is more 
or less permanently attached
                  to or integrated into a Physical Object. It can be an element 
which is added to an aggregate
                  of items, like a collection of stamps or a heap of sherds. It 
can be an immobile object which
                  is added to a special collection of immobile objects curated 
by some organisation, e.g. caves
                  with prehistoric findings. The objects added form afterwards 
part of a whole clearly identifiable
                  by independent criteria which justify a common lifecycle of 
all parts of that whole - be it because
                  they are kept together for a certain function, like a set of 
chessman, be it because they stick
                  physically together like a car, or be it because they are 
treated, conserved and restaurated together
                  like a collection of caves (*). The object subject to the 
addition is Man-Made, at least due to the
                  very activity of adding. This Entity is the basis for 
reasoning on the continuity of history of objects,
                  which are integrated or removed without affecting their 
internal identity over time, like valuable
                  antique items or bones of saints being repeatedly integrated 
into precious jewelry or containers, but
                  also museum objects being transferred from collection to 
collection.

(* I still feel a bit uneasy about the inclusion of immobiles).

2. added (was added by) :                  E18 Physical Stuff

   scope note: This property links the activity of part addition to the unit of 
Physical Stuff becoming part of the
                     respective whole.

3. added to(was augmented by):        E18 Physical Man-Made Stuff
         (subproperty of "has modified")

   scope note: This property links the activity of part addition to the whole 
which is augmented by the new part. As
                     the former changes due to this act, this property is a 
subproperty of "has modified".

4. Part Removal:

Scope note: This Entity describes the activities by which a unit of Physical 
Stuff is decreased by a part, which may
                  in the sequence be documented with an individual identity or 
has been documented individually already
                  before. This can be either an accessory or a component, which 
is more or less permanently detached
                  or removed from a Physical Object. It can be an element which 
is taken from an aggregate
                  of items, like a collection of stamps or a heap of sherds. It 
can be an immobile object which
                  is taken out of special collection of immobile objects 
curated by some organisation, e.g. caves
                  with prehistoric findings. This Entity is the basis for 
reasoning on the continuity of history of objects,
                  which are integrated or removed without affecting their 
internal identity over time, like valuable
                  antique items or bones of saints being repeatedly integrated 
into precious jewelry or containers, but
                  also museum objects being transferred from collection to 
collection. In case of cutting or breaking
                  out pieces, which had no recognizable identity before the 
removal, the latter should be regarded as a
                  combination of Part Removal and production.  Cases of 
complete decomposition of
                  a whole into pieces, such that the whole ceases to exist 
under the aspect it had been documented,
                  should be modelled as transformation, i.e. a simultaneous 
destruction and production. Similarly, a
                  dissolution of a collection is a simultaneous part removal 
and destruction. It does not imply loss of
                  an identifiable part. This should be documented by the 
Destruction of the respective item.

(* I still feel a bit uneasy about the inclusion of immobiles).

5. removed (was removed by):             E18 Physical Stuff

   scope note: This property links the activity of part removal to the unit of 
Physical Stuff ceasing to be part of the
                     respective whole.

6. removed from (was dimished by):    E18 Physical Stuff
         (subproperty of "has modified")

   scope note: This property links the activity of part removal to the whole 
which is diminished by the new part. As
                     the former changes due to this act, this property is a 
subproperty of "has modified".

7. Collection:

Scope note:
This entity describes an aggregate of items, which is maintained by an Actor 
following a plan of cultural relevance
over time. Things may be added or taken out of a collection in pursuit of this 
plan. A collection is designed for a
certain public, and the conservation of the collected items is normally catered 
for. Collective objects in the general
sense, like a tomb full of gifts, a folder with stamps, a set of chessmen fall 
naturally under Physical Object and not
under Collection. They form wholes in the sense that they share a common 
lifecycle, either because they physically
stick together, like the folder or the tomb, or because they are kept together 
for their functionality, like the chessmen.
Examples for Collection are: The John Clayton Herbarium.

8. is curated by (curates): Actor
    scope note: This property links the Collection to the Actor in charge for 
maintaining the Collection.

==================================================================================
I was intrigued by the complexity of parts leaving an object. The question, to 
which degree a part removal without
human activity exists, is not clear to me, if we take out part destruction, as 
I proposed above. I found no reason
to exclude cutting out of pieces, in which case the object is not man-made, and 
the removed piece is. I therefore
propose to relax part-removal from Physical Man-Made wholes to Physical wholes 
in general. But may be cutting
out of pieces is better seen as using an object as raw material to produce 
something?
In any case there are situations, where the individual documentation of a part 
begins with the part removal, even though it
existed before in a clearly defined form. So either we take as default for the 
creation of a part appearing in a removal
the creation of the whole object, or we assume its creation in the moment of 
its removal??

Please comment.

Martin
--

--------------------------------------------------------------
 Dr. Martin Doerr              |  Vox:+30(810)391625         |
 Principle Researcher          |  Fax:+30(810)391609         |
 Project Leader SIS            |  Email: [email protected] |
                                                             |
               Information Systems Laboratory                |
                Institute of Computer Science                |
   Foundation for Research and Technology - Hellas (FORTH)   |
                                                             |
 Vassilika Vouton,P.O.Box1385,GR71110 Heraklion,Crete,Greece |
                                                             |
         Web-site: http://www.ics.forth.gr/proj/isst         |
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