> I like the idea of minigames, but if you make it optional
(and more
> time consuming) what
> would be the benefit of doing it manually?

It could be the fun. Also, maybe the skill could give more exp
if done manually.

> Also what advantage levelling up in the skill would give you
in the manual game?

For instance lock-picking : more time, less rare picks to be
used, better chance to actually correctly use the pick, and so on.

Ryo

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